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                    引言
            
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                    2.1.1 JSON文本类型
            
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                    2.1.6 杂项
            
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                    2.1.A 附录: keybind列表
            
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                    2.2 NBT及结构
            
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                    2.2.1 基本类型
            
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                    2.2.2 NBT实战
            
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                    3 如何执行命令
            
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                    3.2 命令方块简介
            
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                    3.3 命令函数
            
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                    4 记分板
            
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                    4.1 记分板变量
            
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                    4.2 记分板队伍
            
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                    4.4 记分板命令
            
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                    4.5 记分板实战
            
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                    4.5.3 击杀率|operation与准则
            
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                    4.5.4 漂亮的排名|显示与队伍
            
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                    5 基础逻辑
            
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                    5.1 穷举
            
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                    5.2 分数处理
            
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                    5.3 布尔逻辑
            
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                    5.4 循环
            
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                    5.5 事件
            
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                    5.6 实体Marker
            
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                     5.7 execute进阶
            
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                    6 实战
            
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                    6.1 游戏内物件
            
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                    6.2 命令系统测试及调试
            
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                    6.3.1 熔炉过热系统
            
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                    6.3.4 替换方块实体
            
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                    6.3.5 技能系统
            
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                    6.3.6 皇冠系统
            
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                    6.3.7 黑洞
            
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                    7.1.1 材质
            
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                    7.3 Advancement
            
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                    8.1 其他资源
            
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                    8.2 如何成为一个成功的CBer
            
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                                <h1 id="&#x5B9E;&#x4F8B;3&#xFF1A;&#x51FB;&#x6740;&#x7387;&#x2014;&#x2014;operation&#x4E0E;&#x51C6;&#x5219;">&#x5B9E;&#x4F8B;3&#xFF1A;&#x51FB;&#x6740;&#x7387;&#x2014;&#x2014;operation&#x4E0E;&#x51C6;&#x5219;</h1>
<p>&#x5728;&#x548C;&#x670B;&#x53CB;&#x4EEC;&#x6BD4;&#x8D5B;&#x5C04;&#x51FB;&#x7684;&#x65F6;&#x5019;&#xFF0C;&#x6709;&#x4EC0;&#x4E48;&#x529E;&#x6CD5;&#x51B3;&#x5B9A;&#x8C01;&#x624D;&#x662F;&#x795E;&#x5C04;&#x624B;&#x5462;&#xFF1F;&#x7528;&#x51FB;&#x6740;&#x6570;&#x6765;&#x51B3;&#x5B9A;&#x5417;&#xFF1F;&#x8FD9;&#x7684;&#x786E;&#x662F;&#x4E00;&#x4E2A;&#x529E;&#x6CD5;&#xFF0C;&#x4F46;&#x662F;&#x4F60;&#x4E0D;&#x77E5;&#x9053;&#x8FD9;&#x4E2A;&#x51FB;&#x6740;&#x6570;&#x6700;&#x591A;&#x7684;&#x4EBA;&#x662F;&#x771F;&#x6B63;&#x7684;&#x795E;&#x5C04;&#x624B;&#xFF0C;&#x8FD8;&#x662F;&#x4EC5;&#x4EC5;&#x9760;&#x7740;&#x65E0;&#x6570;&#x4E71;&#x7BAD;&#x593A;&#x5F97;&#x7B2C;&#x4E00;&#x3002;&#x8981;&#x89E3;&#x51B3;&#x8FD9;&#x4E2A;&#x95EE;&#x9898;&#xFF0C;&#x6211;&#x4EEC;&#x53EF;&#x4EE5;&#x8BD5;&#x8BD5;&#x7528;operation&#x8BA1;&#x7B97;&#x73A9;&#x5BB6;&#x7684;&#x51FB;&#x6740;&#x7387;&#x3002;</p>
<h2 id="&#x5355;&#x4EBA;&#x6A21;&#x5F0F;&#x7684;&#x5B9E;&#x73B0;">&#x5355;&#x4EBA;&#x6A21;&#x5F0F;&#x7684;&#x5B9E;&#x73B0;</h2>
<p>&#x51FB;&#x6740;&#x7387;&#x600E;&#x4E48;&#x8BA1;&#x7B97;&#x5462;&#xFF1F;&#x90A3;&#x81EA;&#x7136;&#x662F;&#x7528;&#x51FB;&#x6740;&#x6570;&#x9664;&#x4EE5;&#x5C04;&#x7BAD;&#x6570;&#x4E86;&#x3002;<br><img src="images/scbt3.1.png" alt=""></p>
<p>&#x8981;&#x5F97;&#x5230;&#x5C04;&#x7BAD;&#x6570;&#xFF0C;&#x6211;&#x4EEC;&#x53EF;&#x4EE5;&#x7528;&#x7684;&#x5224;&#x636E;&#x662F;stat.useItem.minecraft.bow&#xFF08;&#x7269;&#x54C1;&#x4F7F;&#x7528;&#xFF1A;&#x5F13;&#xFF09;&#xFF0C;&#x8BBE;&#x8FD9;&#x4E2A;&#x53D8;&#x91CF;&#x4E3A;shootCount</p>
<pre><code>scoreboard objectives add shootCount stat.useItem.minecraft.bow
</code></pre><p>&#x7136;&#x540E;&#x6211;&#x4EEC;&#x53EF;&#x4EE5;&#x7528;playerKillCount&#xFF08;&#x51FB;&#x6740;&#x73A9;&#x5BB6;&#x6570;&#xFF09;&#x7EDF;&#x8BA1;&#x51FB;&#x6740;&#x6570;&#xFF1A;</p>
<pre><code>scoreboard objectives add killCount playerKillCount
</code></pre><p>&#x9664;&#x6B64;&#x4E4B;&#x5916;&#xFF0C;&#x5982;&#x679C;&#x4E0D;&#x53EA;&#x662F;&#x8BA1;&#x7B97;&#x51FB;&#x6740;&#x73A9;&#x5BB6;&#x7684;&#x6570;&#x91CF;&#xFF0C;&#x8FD8;&#x53EF;&#x4EE5;&#x4F7F;&#x7528;&#x5176;&#x5B83;&#x5224;&#x636E;&#xFF1A;</p>
<pre><code>scoreboard objectives add killCount totalKillCount #&#x7EDF;&#x8BA1;&#x6740;&#x602A;&#x6570;&#x91CF;
scoreboard objectives add killCount stat.killEntity.minecraft.pig #&#x7EDF;&#x8BA1;&#x6740;&#x732A;&#x6570;&#x91CF;
scoreboard objectives add killCount teamkill.red #&#x7EDF;&#x8BA1;&#x51FB;&#x6740;&#x7EA2;&#x961F;&#x6210;&#x5458;&#x7684;&#x6570;&#x91CF;
</code></pre><p>&#x63A5;&#x4E0B;&#x6765;&#x5C31;&#x662F;&#x8BA1;&#x7B97;&#x4E86;&#xFF01;&#x5047;&#x8BBE;&#x8981;&#x8BA1;&#x7B97;&#x7684;&#x73A9;&#x5BB6;&#x53EB;P&#xFF1A;</p>
<pre><code>scoreboard players operation P killCount /= P shootCount
</code></pre><p>&#x5927;&#x529F;&#x544A;&#x2026;&#x2026;&#x7B49;&#x4F1A;&#xFF01;&#x597D;&#x50CF;&#x6709;&#x4EC0;&#x4E48;&#x95EE;&#x9898;&#x3002;</p>
<p>&#x95EE;&#x9898;&#x5927;&#x5927;&#x7684;&#x6709;&#x3002;&#x8FD8;&#x8BB0;&#x5F97;&#x8BB0;&#x5206;&#x677F;&#x7684;&#x5206;&#x6570;&#x9650;&#x5236;&#x8303;&#x56F4;&#x5417;&#xFF1F;&#x90A3;&#x5C31;&#x662F;&#x6574;&#x6570;-2147483648&#x5230;2147483647&#x3002;&#x8FD9;&#x5C31;&#x610F;&#x5473;&#x7740;&#xFF0C;&#x4E0D;&#x7BA1;&#x4F60;&#x600E;&#x4E48;&#x9664;&#xFF0C;&#x7ED3;&#x679C;&#x90FD;&#x4F1A;&#x662F;0&#x3002;&#x5C31;&#x7B97;&#x4F60;&#x518D;&#x5BF9;&#x5206;&#x6570;&#x4E58;&#x4E0A;100&#xFF0C;&#x7ED3;&#x679C;&#x4E0D;&#x4F1A;&#x628A;&#x201C;&#x9690;&#x85CF;&#x7684;&#x5C0F;&#x6570;&#x4F4D;&#x201D;&#x663E;&#x793A;&#x51FA;&#x6765;&#xFF0C;&#x56E0;&#x4E3A;&#x5C0F;&#x6570;&#x4F4D;&#x5DF2;&#x7ECF;&#x88AB;&#x7CFB;&#x7EDF;&#x4E22;&#x5F03;&#x4E86;&#x3002;</p>
<p>&#x56E0;&#x6B64;&#xFF0C;&#x5728;&#x8BA1;&#x7B97;&#x51FB;&#x6740;&#x7387;&#x4E4B;&#x524D;&#xFF0C;&#x5148;&#x8981;&#x5C06;&#x51FB;&#x6740;&#x6570;&#x4E58;100&#xFF1A;</p>
<pre><code># &#x5148;&#x8BBE;&#x7F6E;&#x4E00;&#x4E2A;&#x5E38;&#x91CF;&#xFF0C;&#x7528;&#x4EE5;&#x4E58;100&#xFF1A;
scoreboard objectives add constant dummy
scoreboard players set oneHundred constant 100

# &#x8981;&#x4FDD;&#x5B58;&#x51FB;&#x6740;&#x6570;&#xFF0C;&#x53EF;&#x4EE5;&#x53E6;&#x8D77;&#x4E00;&#x4E2A;&#x53D8;&#x91CF;&#xFF1A;
scoreboard objectives add killRate dummy &#x51FB;&#x6740;&#x7387;

# &#x628A;&#x51FB;&#x6740;&#x6570;&#x590D;&#x5236;&#x5230;killRate
scoreboard players operation P killRate = P killCount

# &#x7136;&#x540E;&#x5C06;killRate&#x4E58;100&#xFF1A;
scoreboard players operation P killRate *= oneHundred constant

# &#x6700;&#x540E;&#x8FDB;&#x884C;&#x8BA1;&#x7B97;&#x3002;
scoreboard players operation P killRate /= P shootCount

# &#x6700;&#x540E;&#x8FD9;&#x4E09;&#x6B65;&#x53EF;&#x4EE5;&#x5199;&#x6210;&#x547D;&#x4EE4;&#x51FD;&#x6570;&#xFF0C;&#x8FD9;&#x6837;&#x5C31;&#x53EF;&#x4EE5;&#x7ACB;&#x523B;&#x663E;&#x793A;&#x51FB;&#x6740;&#x7387;&#x800C;&#x4E0D;&#x4F1A;&#x4EA7;&#x751F;&#x5206;&#x6570;&#x95EA;&#x70C1;&#x4E86;&#x3002;
</code></pre><p>&#x522B;&#x5FD8;&#x4E86;&#x628A;&#x5206;&#x6570;&#x663E;&#x793A;&#x51FA;&#x6765;&#x54E6;&#xFF01;</p>
<h2 id="&#x591A;&#x4EBA;&#x6A21;&#x5F0F;&#x7684;&#x5B9E;&#x73B0;">&#x591A;&#x4EBA;&#x6A21;&#x5F0F;&#x7684;&#x5B9E;&#x73B0;</h2>
<p>&#x5982;&#x679C;&#x8981;&#x5728;&#x591A;&#x4EBA;&#x6A21;&#x5F0F;&#x4E2D;&#x5B9E;&#x73B0;&#x51FB;&#x6740;&#x7387;&#x7684;&#x7EDF;&#x8BA1;&#xFF0C;&#x5C31;&#x9700;&#x8981;&#x5BF9;&#x547D;&#x4EE4;&#x8FDB;&#x884C;&#x4E00;&#x4E9B;&#x5FAE;&#x8C03;&#x2014;&#x2014;&#x4F60;&#x603B;&#x4E0D;&#x53EF;&#x80FD;&#x7A77;&#x4E3E;&#x73A9;&#x5BB6;&#x540D;&#x5427;&#xFF1F;</p>
<p>&#x5728;1.12&#x4E2D;&#x52A0;&#x5165;&#x4E86;&#x65B0;&#x7684;&#x9009;&#x62E9;&#x5668;@s&#xFF0C;&#x5B83;&#x7684;&#x4F5C;&#x7528;&#x662F;&#x9009;&#x62E9;&#x547D;&#x4EE4;&#x6267;&#x884C;&#x8005;&#x3002;&#x63A5;&#x4E0B;&#x6765;&#x5C31;&#x4F1A;&#x7528;&#x5230;&#x8FD9;&#x4E2A;&#x9009;&#x62E9;&#x5668;</p>
<p>&#x7531;&#x4E8E;&#x51FB;&#x6740;&#x6570;&#x3001;&#x5C04;&#x51FB;&#x6570;&#x662F;&#x81EA;&#x52A8;&#x7EDF;&#x8BA1;&#x7684;&#xFF0C;&#x6240;&#x4EE5;&#x6700;&#x7EC8;&#x8981;&#x4FEE;&#x6539;&#x7684;&#x5C31;&#x662F;&#x6700;&#x540E;&#x4E09;&#x6761;&#x547D;&#x4EE4;&#xFF1A;</p>
<pre><code># &#x5199;&#x6210;function&#xFF0C;&#x547D;&#x4EE4;&#x653E;&#x5165;&#x5FAA;&#x73AF;&#x65B9;&#x5757;&#x9AD8;&#x9891;&#x6267;&#x884C;&#xFF0C;&#x5373;&#x53EF;&#x5B9E;&#x65F6;&#x7EDF;&#x8BA1;&#x51FB;&#x6740;&#x7387;&#xFF01;
execute @a ~ ~ ~ scoreboard players operation @s killRate = @s killCount
execute @a ~ ~ ~ scoreboard players operation @s killRate *= oneHundred constant
execute @a ~ ~ ~ scoreboard players operation @s killRate /= @s shootCount
</code></pre><p>&#x5F53;&#x7136;&#xFF0C;&#x4F60;&#x53EF;&#x80FD;&#x4F1A;&#x60F3;&#x7EDF;&#x8BA1;<strong>&#x547D;&#x4E2D;&#x7387;</strong>&#xFF1A;&#x6839;&#x636E;&#x5C04;&#x4E2D;&#x7684;&#x6570;&#x91CF;&#x800C;&#x4E0D;&#x662F;&#x51FB;&#x6740;&#x7684;&#x6570;&#x91CF;&#x51B3;&#x5B9A;&#x73A9;&#x5BB6;&#x7684;&#x5C04;&#x51FB;&#x80FD;&#x529B;&#x5F3A;&#x5F31;&#x3002;&#x4F46;&#x662F;&#x8FD9;&#x9700;&#x8981;&#x7ED3;&#x5408;NBT&#x6807;&#x7B7E;&#x3001;&#x65B0;&#x7684;&#x8FDB;&#x5EA6;&#x7CFB;&#x7EDF;&#x4EE5;&#x53CA;&#x66F4;&#x591A;&#x7684;&#x547D;&#x4EE4;&#xFF0C;&#x5728;&#x591A;&#x4EBA;&#x6A21;&#x5F0F;&#x4E0B;&#x5C24;&#x4E3A;&#x590D;&#x6742;&#xFF0C;&#x4E0D;&#x53EA;&#x662F;&#x8BB0;&#x5206;&#x677F;&#x77E5;&#x8BC6;&#x80FD;&#x591F;&#x89E3;&#x51B3;&#x7684;&#xFF0C;&#x8FD9;&#x91CC;&#x5C31;&#x4E0D;&#x4F5C;&#x4ECB;&#x7ECD;&#x4E86;&#x3002;</p>
<hr>
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